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- https://bit.ly/2H42j1y
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- http://komoraizvrsitelja.rs/?q=%D0%BE%D0%B4%D0%BB%D1%83%D0%BA%D0%B5-%D0%B8%D0%B7%D0%B2%D1%80%D1%88%D0%BD%D0%BE%D0%B3-%D0%BE%D0%B4%D0%B1%D0%BE%D1%80%D0%B0
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- http://www.wiland.rs
After the rust string overview of its internal substructures, let's see if c++ QString storage is more light, but first we'r going to take a look to the c++ standard string object: At first sight we can see the allocation and deallocation created by the clang++ compiler, and the DAT_00400d34 is the string. If we use same algorithm than the rust code but in c++: We have a different decompilation layout. Note that the Ghidra scans very fast the c++ binaries, and with rust binaries gets crazy for a while. Locating main is also very simple in a c++ compiled binary, indeed is more low-level than rust. The byte array is initialized with a simply move instruction: 00400c4b 48 b8 68 MOV RAX,0x6f77206f6c6c6568 And basic_string generates the string, in the case of rust this was carazy endless set of calls, detected by ghidra as a runtime, but nevertheless the basic_str...
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