- https://www.facebook.com/arcadeleer.veracruz/?fref=ts
- https://twitter.com/Arcadeleer
- https://plus.google.com/u/0/+ClaudiaCruzGarc%C3%ADa
- http://www.informaver.com/veracruz/
- http://www.ellince.mx/
- https://clientes.webempresa.com/america/gestion/aff.php?aff=185&landing=hosting_wordpress
- http://www.informaver.com/espectaculos
- https://almomento.mx/
- https://www.instagram.com/taylorswift/?hl=es-la
- https://www.youtube.com/watch?v=FuXNumBwDOM
- http://www.informaver.com/mundo
- http://www.informaver.com/cienciaytecnologia/ciencia
- http://www.informaver.com/deportes/
- http://www.informaver.com/salud
- http://www.informaver.com/
After the rust string overview of its internal substructures, let's see if c++ QString storage is more light, but first we'r going to take a look to the c++ standard string object: At first sight we can see the allocation and deallocation created by the clang++ compiler, and the DAT_00400d34 is the string. If we use same algorithm than the rust code but in c++: We have a different decompilation layout. Note that the Ghidra scans very fast the c++ binaries, and with rust binaries gets crazy for a while. Locating main is also very simple in a c++ compiled binary, indeed is more low-level than rust. The byte array is initialized with a simply move instruction: 00400c4b 48 b8 68 MOV RAX,0x6f77206f6c6c6568 And basic_string generates the string, in the case of rust this was carazy endless set of calls, detected by ghidra as a runtime, but nevertheless the basic_str...
Comments